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ManaNation Forums - Magic the Gathering strategy discussions
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Deck Advice
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Topic: Deck Advice (Read 120 times)
ClericIV
Newbie
MTGO: ClericIV
Posts: 9
Deck Advice
«
on:
August 24, 2008, 12:09:16 AM »
This is a card I made online:
I just recently got into MTG, just before Shadowmoor was released. I purchased a Mortal Coil starter deck (a black/blue hybrid deck). Since then I've saved up quaters and bought boosters as often as I could, and completely changed the deck around. Any input, advice, suggestions, or comments are greatly appreciated. I am a casual player, so I just want something to be more competitive against friends. Thanks!
I call my deck "Bruises" because its aim is to turn my opponents black and blue. The idea of the deck is to get creatures that are unblockable, so as to attack the opponent directly. This of course leaves me open to attack so I put in a lot of removal spells, and the Wingrattle Scarecrow with persist to hold off my enemies until I get get out the Inkfathom Infiltrator and swing all of my unblockable creatures for four damage each. Click on link for the card.
My Decklist:
Creatures:
4 Wasp Lancer
http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=153967
4 Wingrattle Scarecrow
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=wingrattle%20scarecrow
3 Inkfathom Witch
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=inkfathom%20witch
3 Gravelgill Duo
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=gravelgill%20duo
2 Briarberry Cohort
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=briarberry%20cohort
2 Faeire Swarm
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=faerie%20swarm
2 Crowd of Cinders
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=crowd%20of%20cinders
1 Merrow Harbinger
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=merrow%20harbinger
1 Dimir House Guard
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=dimir%20house%20guard
1 Inkfathom Infiltrator
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=inkfathom%20infiltrator
1 Dimir Infiltrator
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=dimir%20infiltrator
1 Scuttlemutt
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=scuttlemutt
1 Ghastlord of Fugue
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=ghastlord%20of%20Fugue
Spells
2 Biting tether
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=biting%20tether
2 Incremental Blight
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=incremental%20blight
2 Eyeblight's Ending
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=eyeblight's%20ending
2 Helm of the Ghastlord
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=helm%20of%20the%20ghastlord
1 Beckon Apparition
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=beckon%20apparition
1 Fear
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=fear
1 Turn to mist
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=turn%20to%20mist
1 Necromancer's Magemark
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=necromancer's%20magemark
1 Research the deep
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=research%20the%20deep
1 Curse of chains
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=research%20the%20deep
Lands
9 Islands
11 Swamps
Other cards I own (not really a sideboard, I only play with friends):
2 Mulldrifter
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=research%20the%20deep
1 Wicker Warcrawler
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=wicker%20warcrawler
2 Torpor Dust
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=torpor%20dust
1 Puppeteer Clique
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=torpor%20dust
1 Clout of the Dominus
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=clout%20of%20the%20dominus
2 Gnarled Effiigy
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=gnarled%20effigy
1 Memory Sluice
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=memory%20sluice
1 Merrow Harbinger
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=merrow%20harbinger
1 Grim Poppet
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=grim%20poppet
1 Guile
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=guile
2 River's Grasp
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=river's%20grasp
2-Torture
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=torture
1 Mindleech Mass
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=mindleech%20mass
4 Fate Transfer
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=fate%20transfer
2 Leech Bonder
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=leech%20bonder
2 Chainbreaker
http://ww2.wizards.com/gatherer/CardDetails.aspx?name=chainbreaker
«
Last Edit: August 24, 2008, 01:55:40 AM by ClericIV
»
Logged
AlexCombs
Jr. Member
MTGO: Meeron
Posts: 64
Re: Deck Advice
«
Reply #1 on:
August 24, 2008, 02:12:17 AM »
How about you try this, The Mulldrifter's are very good cards when you evoke them, 2 cards for 3 mana is nice, the tortures and torpor dusts aren't necessarily removal but they will really tie down creatures.
I stayed true to your original theme but I think I improved it, try this version out and see which works better.
Creatures - 25
Wasp Lancer
4
Wingrattle Scarecrow
4
Inkfathom Witch
3
Gravelgill Duo
3
Briarberry Cohort
2
Crowd of Cinders
2
Dimir House Guard
1
Inkfathom Infiltrator
1
Dimir Infiltrator
1
Scuttlemutt
1
Mulldrifter
2
Ghastlord of Fugue
1
Non-Creatures - 15
Biting Tether
2
Incremental Blight
2
Eyeblight's Ending
2
Helm of the Ghastlord
2
Necromancer's Magemark
1
Fear
1
Curse of Chains
1
Torpor Dust
2
Torture
2
Lands - 20
Island
9
Swamp
11
Hope that helps and welcome to the community.
Logged
ClericIV
Newbie
MTGO: ClericIV
Posts: 9
Re: Deck Advice
«
Reply #2 on:
August 24, 2008, 02:45:58 AM »
Thanks for welcoming me to the site, just one question, why no faerie swarms? (i know fear is better than flying usually), but that card has been invaluable before.
Logged
AlexCombs
Jr. Member
MTGO: Meeron
Posts: 64
Re: Deck Advice
«
Reply #3 on:
August 24, 2008, 03:04:40 AM »
I did not include the Fairy swarms because you have 2 blue cohorts in there which are nice 2/2 fliers for 1U. Also you have a greater black permanent ratio to blue permanents so the crowd of cinders makes more sense to run. I don't think your deck will lose much with the faerie swarms absent but hell it's your deck so if you think they'll work better in it, then go for it.
«
Last Edit: August 24, 2008, 03:06:36 AM by AlexCombs
»
Logged
ClericIV
Newbie
MTGO: ClericIV
Posts: 9
Re: Deck Advice
«
Reply #4 on:
August 24, 2008, 03:20:55 AM »
alright thanks, i just wanted to know. I appreciate it
Logged
AlexCombs
Jr. Member
MTGO: Meeron
Posts: 64
Re: Deck Advice
«
Reply #5 on:
August 24, 2008, 09:03:37 AM »
no problem mate, I'm glad I could be of assitance.
Logged
Lythand
Avatared
MTGO: Lythand
Posts: 433
Re: Deck Advice
«
Reply #6 on:
August 28, 2008, 06:10:57 PM »
Welcome to the forums. I always say "kool", when someone makes thier attempt at making thier own magic cards. So tips for the forums here. Instead of providing links to the card as you did in you post, just highlight your card and click on the tiny magic card icon above your forum editor. and this is what happenes say for
Fireball
. BAM!, instant linking. If you're into making homade cards may I suggest a nice program called Magic Set Editor. Very easy to use. Just google it and a link will come up. Also if you play online, check out Puremtgo.com. There they have at monthly custom card contect. Winner will get a gift certificate to use a mtgotraders.com for online cards.
As for your deck, I would suggest an awesome card,
Sygg, river cutthroat
.
Logged
ClericIV
Newbie
MTGO: ClericIV
Posts: 9
Re: Deck Advice
«
Reply #7 on:
August 29, 2008, 12:04:53 AM »
yeah, my friend just told me about that program 2 days ago. I saw everybody else had the links for their cards, and i was hoping i could get someone to explain that for me, but I admit i like the links i made, only because the info seems more organized. I'll definetly look for that Sygg tho, thanks for the suggestion.
Logged
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