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Episode 32 - Top 10 Non-Rare Shadowmoor Draft Picks
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Topic: Episode 32 - Top 10 Non-Rare Shadowmoor Draft Picks (Read 1777 times)
leesteht
Administrator
MTGO: LandK
Posts: 451
Re: Episode 32 - Top 10 Non-Rare Shadowmoor Draft Picks
«
Reply #15 on:
May 20, 2008, 10:16:19 PM »
I can certainly agree that it is relatively powerful. It's no where near as good as old Control Magic or Treachery. This card kills 1/1 before you can attack or use them.
Cost - High
Benefit - removal/control
This is why I'd say it's a good card, but not something I thought was top 10 worthy.
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"I play for KEEPS!" Ricky Bobby - Talladega Nights
Concede2me
Newbie
Posts: 3
Re: Episode 32 - Top 10 Non-Rare Shadowmoor Draft Picks
«
Reply #16 on:
May 20, 2008, 11:37:28 PM »
Why are you stealing a 1/1 and not their best creature?
Throughout the entire episode you were saying how there aren't a lot of cards that just kill anything. Well this does that and a whole lot more.
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leesteht
Administrator
MTGO: LandK
Posts: 451
Re: Episode 32 - Top 10 Non-Rare Shadowmoor Draft Picks
«
Reply #17 on:
May 21, 2008, 12:06:49 AM »
What I'm saying is, IF the best creature they have is a 1/1 then the cards is certainly not optimal. However, if this card is used to steal a Grim Poppet, then you're money.
I'm hoping you can see that there is a Pro and Con to the card. As we do NOT say our list is the list that ends all lists, we feel that we picked the 10 most beneficial during any or most situations.
If this card is in your top 10, then I'm sure both Trick and I would say it's certainly within your right to select it.
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"I play for KEEPS!" Ricky Bobby - Talladega Nights
Trick
Administrator
MTGO: Catacomb
Posts: 1,111
Re: Episode 32 - Top 10 Non-Rare Shadowmoor Draft Picks
«
Reply #18 on:
May 21, 2008, 12:27:58 AM »
NO! I AM ALWAYS RIGHT!
hehe
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Legends Never Die
"If there is a good play and a better play, then the good play is actually a bad play." --
Jon Finkel
bigdaddyfatty
Newbie
Posts: 28
Re: Episode 32 - Top 10 Non-Rare Shadowmoor Draft Picks
«
Reply #19 on:
May 21, 2008, 02:10:29 AM »
Top ten cards are usually stand alone cards, so I can see where they are coming from. If you're opponent only has 1/1's then it's a wasted card. And yes, I realize that I stated before that Kulrath Knight would greatly benefit from other 'wither' cards, but even alone it has an evasion and another awesome ability, so... But think of this as well, if you steal Dusk Urchins, the creature will die sooner (which could be beneficial for drawing purposes) but if all they have is a 2/2 or something like Wicker Warcrawler, where the creature is killing itself, again, it is a wasted card...
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Concede2me
Newbie
Posts: 3
Re: Episode 32 - Top 10 Non-Rare Shadowmoor Draft Picks
«
Reply #20 on:
May 22, 2008, 02:39:45 AM »
If all your opponent has are 1/1's you are probably winning. Basically if there is no good target, you really shouldn't be worried about losing at that point under most circumstances. It's the same with most cards, you can't argue that wrath of god is bad because if your opponent only has out a 2/2 then it's a wasted card.
Basically what you have is an argument against removal in general because they are only equal to your opponents best creature.
I realize it's impossible to make the perfect list of the top 10 cards (or anything for that matter), and I guess you could argue that it isn't the #3 uncommon, but I bet 100% of pro tour regulars will at least have this card in their top 10.
@Bigdaddyfatty, stand alone doesn't work. They need to be taken within the context of the format. Shatter in mirrodin block is 10x better than smash to smithereens in SSS.
«
Last Edit: May 22, 2008, 02:45:43 AM by Concede2me
»
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leesteht
Administrator
MTGO: LandK
Posts: 451
Re: Episode 32 - Top 10 Non-Rare Shadowmoor Draft Picks
«
Reply #21 on:
May 22, 2008, 08:24:55 AM »
You do make a good point.
However, I can confidently say that many of the "Pro Tour Regulars" I have spoken to, say this is not consistently game breaking. You will rarely hear me pull a "Florez" and say I created this or I know this random Pro, but I do spend time doing research.
Example, the 1/1 red flyer for 4cc isn't the worst creature ever and obviously can win you a game under certain circumstances. However, there are a myriad of better options.
On top of all this, I will NEVER say you are wrong for your opinion
Thanks for having one!
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"I play for KEEPS!" Ricky Bobby - Talladega Nights
Kasarda
Jr. Member
Posts: 60
Re: Episode 32 - Top 10 Non-Rare Shadowmoor Draft Picks
«
Reply #22 on:
May 22, 2008, 08:50:42 AM »
i got 3 elsewhere flasks and 2 of the green wolf one and one corrupt in draft
nobody beat me because i also had a demigod of revenge and lots of black red colored creatures with 5 fists of the demigod
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FFXZeldagames
Newbie
MTGO: FFXZeldagames1
Posts: 9
Re: Episode 32 - Top 10 Non-Rare Shadowmoor Draft Picks
«
Reply #23 on:
May 22, 2008, 10:18:42 PM »
I'd definitely say that
Scuttlemutt
is one of the better commons in the set. Especially if you're playing something like g/w but you throw in a
Runes of the Deus
, you can turn the creature it's attached to r/g for the turn and do a
lot
of damage..
Also,
Elsewhere Flask
is great, maybe not top 10, but great.
Reknit
is a MUST grab when the pack comes around. It can regenerate
ANYTHING
!!!
My #1 would have to be
Poison the Well
, though. Destroy a land
AND
two damage for four...? I think that card is great.
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bigdaddyfatty
Newbie
Posts: 28
Re: Episode 32 - Top 10 Non-Rare Shadowmoor Draft Picks
«
Reply #24 on:
May 22, 2008, 11:03:04 PM »
I don't disagree that you should draft in context of format; esp. with Shadowmoor being -1/-1 counter heavy, but you do have to draft accordingly, and if nothing else you draft has anything to do with -1/-1 counters... But if all you have are 'wither' creatures, you're not going to damage your opp for the win if they can keep up with creatures in a creature heavy format. I do agree with you that if all your opp has is 1/1's then your winning, I like that!
BTW - Wrath isn't in Shadowmoor for draft purposes (I'm a smartass btw...)
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