• Welcome, Guest. Please login or register.
    Did you miss your activation email?


    Login with username, password and session length
  • News

    The Rules - It's time you read them if you haven't already.

Cool Stuff Inc - Use code ManaNation10 for 10% off singlesBe our fan on Facebook! Help spread the name of ManaNation.
Pages: [1]
  Print  
Author Topic: summoning sickness  (Read 128 times)
iokepa
Newbie
*
Posts: 19



View Profile
« on: October 07, 2008, 10:01:24 AM »

Does it apply to attacking only, or all "tap" abilities as well?
Logged
imachampion
Hero Member
*****
MTGO: imachampion
Posts: 1,308


Average guy by day...Superhero at night.


View Profile
« Reply #1 on: October 07, 2008, 10:17:33 AM »

Does it apply to attacking only, or all "tap" abilities as well?
Attacking and any use of the "Tap" and "Untap" symbols are affected by Summoning Sickness.

Llanowar Elves - Summoning Sickness prevents the ability because of the tap symbol.
Azorius Guildmage - The abilities can be used because of the lack of a "Tap" symbol.

Spark Elemental - Not affected by summoning sickness.
Shivan Dragon - Affected by summoning sickness.

Does this make sense?
Logged

The next time you think you are perfect...try walking on water. angel

You miss 100% of the shots you never take. -Wayne Gretzky

If you got everything that you wished for...there would be nothing left to wish for.
iokepa
Newbie
*
Posts: 19



View Profile
« Reply #2 on: October 07, 2008, 10:25:01 AM »

Absolutely, thanks. I knew haste would let you attack right away, I didn't it let you tap in general...
Logged
Lythand
Avatared
****
MTGO: Lythand
Posts: 450



View Profile
« Reply #3 on: October 08, 2008, 03:50:37 PM »

I want to note "Summoning Sickness" affects all permenants that come into play, but it ussually  only affects creatures. I mention this because prior to Future Sight there were a lot of people who did not know this. When Dryad Arbor was introduced, a lot of people became familiar with the rule.

So if something comes into play, and then is turned into a creature, it will have summoning sickness unless an ability or effect is altering this rule.
Logged
UnityAlex
DCI Judges
*
Posts: 46



View Profile
« Reply #4 on: October 08, 2008, 05:35:22 PM »

I want to note "Summoning Sickness" affects all permenants that come into play, but it ussually  only affects creatures.

This might be poorly worded and could cause confusion.

In regards to creatures if you want to Tap it for an activated ability with "tap" in it's cost or if you want to attack with it.  Just ask yourself one question.

Did I control this at the beginning of my upkeep?

"summoning sickness" doesn't affect any other permanents.  You can tap lands, non-creature artifacts, non-creature enchantments (if there are any with "tap" powers), and equipment (assuming it's the equipment with the "tap" ability and not something it gives to the equipped creature)(not sure if there are any that meet that scenario)
Logged
GodofRoads
Jr. Member
**
Posts: 76



View Profile
« Reply #5 on: October 08, 2008, 07:35:42 PM »

This might be poorly worded and could cause confusion.

In regards to creatures if you want to Tap it for an activated ability with "tap" in it's cost or if you want to attack with it.  Just ask yourself one question.

Did I control this at the beginning of my upkeep?

"summoning sickness" doesn't affect any other permanents.  You can tap lands, non-creature artifacts, non-creature enchantments (if there are any with "tap" powers), and equipment (assuming it's the equipment with the "tap" ability and not something it gives to the equipped creature)(not sure if there are any that meet that scenario)

I think his point was that for instance if you animate a Mutavault the first turn it is in play it cannot attack that turn, it must be in play for one turn before it can attack. Anything that was a non-creature that somehow becomes a creature still has to have been in your control since the last turn in order to attack.
Logged

"You don't want to be remembered?"
"I don't want them to be told to remember me."

Philadelphia Phillies 2008 World Champs!
Lythand
Avatared
****
MTGO: Lythand
Posts: 450



View Profile
« Reply #6 on: October 08, 2008, 08:21:10 PM »

I think his point was that for instance if you animate a Mutavault the first turn it is in play it cannot attack that turn, it must be in play for one turn before it can attack. Anything that was a non-creature that somehow becomes a creature still has to have been in your control since the last turn in order to attack.

That was my point thanks.

Alex..I was merely quoting Kevin Richter from Starcity Games with that responce as well.
Logged
UnityAlex
DCI Judges
*
Posts: 46



View Profile
« Reply #7 on: October 10, 2008, 10:00:35 AM »

I totally understand what your point was.  But even as a Judge I had to re-read the part that I quoted to make sense of it.  It looks like Kevin was the one that used poor wording in his article.
Logged
Pages: [1]
  Print  
 
Jump to: